Understanding complex crowd dynamics with generative neural simulators

December 02, 2024 Β· Declared Dead Β· πŸ› Scientific Reports

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Koen Minartz, Fleur Hendriks, Simon Martinus Koop, Alessandro Corbetta, Vlado Menkovski arXiv ID 2412.01491 Category physics.soc-ph Cross-listed cs.AI, cs.LG, physics.data-an Citations 7 Venue Scientific Reports Last Checked 4 months ago
Abstract
Understanding the dynamics of pedestrian crowds is an outstanding challenge crucial for designing efficient urban infrastructure and ensuring safe crowd management. To this end, both small-scale laboratory and large-scale real-world measurements have been used. However, these approaches respectively lack statistical resolution and parametric controllability, both essential to discovering physical relationships underlying the complex stochastic dynamics of crowds. Here, we establish an investigation paradigm that offers laboratory-like controllability, while ensuring the statistical resolution of large-scale real-world datasets. Using our data-driven Neural Crowd Simulator (NeCS), which we train on large-scale data and validate against key statistical features of crowd dynamics, we show that we can perform effective surrogate crowd dynamics experiments without training on specific scenarios. We not only reproduce known experimental results on pairwise avoidance, but also uncover the vision-guided and topological nature of N-body interactions. These findings show how virtual experiments based on neural simulation enable data-driven scientific discovery.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” physics.soc-ph

R.I.P. πŸ‘» Ghosted

Scale-free networks are rare

Anna D. Broido, Aaron Clauset

physics.soc-ph πŸ› Nat. Commun. πŸ“š 988 cites 8 years ago

Died the same way β€” πŸ‘» Ghosted