Plug-n-play e-knit: prototyping large-area e-textiles using machine-knitted magnetically-repositionable sensor networks

December 05, 2024 Β· Declared Dead Β· πŸ› International Conference on Tangible, Embedded, and Embodied Interaction

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Yifan Li, Ryo Takahashi, Wakako Yukita, Kanata Matsutani, Cedric Caremel, Yuhiro Iwamoto, Sunghoon Lee, Tomoyuki Yokota, Takao Someya, Yoshihiro Kawahara arXiv ID 2412.03820 Category cs.HC: Human-Computer Interaction Citations 7 Venue International Conference on Tangible, Embedded, and Embodied Interaction Last Checked 4 months ago
Abstract
Prototyping electronic textile (e-textile) involves embedding electronic components into fabrics to develop smart clothing with specific functionalities. However, this process is still challenging since the complicated wiring setup is required during experimental phases. This paper presents plug-n-play e-knit, a large-scale, repositionable e-textile for providing trial-and-error prototyping platforms across the textile. Plug-n-play e-knit leverages industrial digital knitting machines loaded with conductive thread to automatically embed a communication and power supply network into garments, in addition to using soft magnet connectors to rearrange electronic components while preserving the stretchability of the garment. These combinations enable users to quickly establish e-textile sensor networks, and moreover test the performance and optimal placement of the electric devices on the textile. We demonstrated that our textiles leveraging custom I2C protocols could achieve the motion-resilient motion-tracking sensor network over a 2700 $cm^2$ garment area.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted