A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios

December 05, 2024 ยท The Cartographer ยท ๐Ÿ› arXiv.org

๐Ÿ“š THE CARTOGRAPHER: The Cartographer
Survey/review paper โ€” maps the landscape rather than implementing a method.

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"Title-pattern auto-detect: A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios"

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Authors Xiachong Feng, Longxu Dou, Ella Li, Qinghao Wang, Haochuan Wang, Yu Guo, Chang Ma, Lingpeng Kong arXiv ID 2412.03920 Category cs.CL: Computation & Language Cross-listed cs.AI Citations 19 Venue arXiv.org Last Checked 2 days ago
Abstract
Game-theoretic scenarios have become pivotal in evaluating the social intelligence of Large Language Model (LLM)-based social agents. While numerous studies have explored these agents in such settings, there is a lack of a comprehensive survey summarizing the current progress. To address this gap, we systematically review existing research on LLM-based social agents within game-theoretic scenarios. Our survey organizes the findings into three core components: Game Framework, Social Agent, and Evaluation Protocol. The game framework encompasses diverse game scenarios, ranging from choice-focusing to communication-focusing games. The social agent part explores agents' preferences, beliefs, and reasoning abilities, as well as their interactions and synergistic effects on decision-making. The evaluation protocol covers both game-agnostic and game-specific metrics for assessing agent performance. Additionally, we analyze the performance of current social agents across various game scenarios. By reflecting on the current research and identifying future research directions, this survey provides insights to advance the development and evaluation of social agents in game-theoretic scenarios.
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