TANGO: Training-free Embodied AI Agents for Open-world Tasks
December 05, 2024 Β· Declared Dead Β· π Computer Vision and Pattern Recognition
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Authors
Filippo Ziliotto, Tommaso Campari, Luciano Serafini, Lamberto Ballan
arXiv ID
2412.10402
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.RO
Citations
13
Venue
Computer Vision and Pattern Recognition
Last Checked
4 months ago
Abstract
Large Language Models (LLMs) have demonstrated excellent capabilities in composing various modules together to create programs that can perform complex reasoning tasks on images. In this paper, we propose TANGO, an approach that extends the program composition via LLMs already observed for images, aiming to integrate those capabilities into embodied agents capable of observing and acting in the world. Specifically, by employing a simple PointGoal Navigation model combined with a memory-based exploration policy as a foundational primitive for guiding an agent through the world, we show how a single model can address diverse tasks without additional training. We task an LLM with composing the provided primitives to solve a specific task, using only a few in-context examples in the prompt. We evaluate our approach on three key Embodied AI tasks: Open-Set ObjectGoal Navigation, Multi-Modal Lifelong Navigation, and Open Embodied Question Answering, achieving state-of-the-art results without any specific fine-tuning in challenging zero-shot scenarios.
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