Stabilizing Reinforcement Learning in Differentiable Multiphysics Simulation
December 16, 2024 ยท Declared Dead ยท ๐ International Conference on Learning Representations
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Authors
Eliot Xing, Vernon Luk, Jean Oh
arXiv ID
2412.12089
Category
cs.LG: Machine Learning
Cross-listed
cs.AI,
cs.CV,
cs.RO
Citations
14
Venue
International Conference on Learning Representations
Last Checked
5 months ago
Abstract
Recent advances in GPU-based parallel simulation have enabled practitioners to collect large amounts of data and train complex control policies using deep reinforcement learning (RL), on commodity GPUs. However, such successes for RL in robotics have been limited to tasks sufficiently simulated by fast rigid-body dynamics. Simulation techniques for soft bodies are comparatively several orders of magnitude slower, thereby limiting the use of RL due to sample complexity requirements. To address this challenge, this paper presents both a novel RL algorithm and a simulation platform to enable scaling RL on tasks involving rigid bodies and deformables. We introduce Soft Analytic Policy Optimization (SAPO), a maximum entropy first-order model-based actor-critic RL algorithm, which uses first-order analytic gradients from differentiable simulation to train a stochastic actor to maximize expected return and entropy. Alongside our approach, we develop Rewarped, a parallel differentiable multiphysics simulation platform that supports simulating various materials beyond rigid bodies. We re-implement challenging manipulation and locomotion tasks in Rewarped, and show that SAPO outperforms baselines over a range of tasks that involve interaction between rigid bodies, articulations, and deformables. Additional details at https://rewarped.github.io/.
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