Complete Implementation of WXF Chinese Chess Rules
December 23, 2024 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
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Authors
Daniel Tan, Neftali Watkinson Medina
arXiv ID
2412.17334
Category
cs.AI: Artificial Intelligence
Citations
0
Venue
arXiv.org
Last Checked
5 months ago
Abstract
Unlike repetitions in Western Chess where all repetitions are draws, repetitions in Chinese Chess could result in a win, draw, or loss depending on the kind of repetition being made by both players. One of the biggest hurdles facing Chinese Chess application development is a proper system for judging games correctly. This paper introduces a complete algorithm for ruling the WXF rules correctly in all 110 example cases found in the WXF manual. We introduce several novel optimizations for speeding up the repetition handling without compromising the program correctness. This algorithm is usable in engines, and we saw a total increase in playing strength by +10 point rating increase, or an increased 5% winrate when integrating this approach into our prototype engine.
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