A Toolkit for Virtual Reality Data Collection

December 23, 2024 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Tim Rolff, Niklas Hypki, Markus Lappe, Frank Steinicke arXiv ID 2412.17490 Category cs.HC: Human-Computer Interaction Cross-listed cs.AI, cs.LG Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
Due to the still relatively low number of users, acquiring large-scale and multidimensional virtual reality datasets remains a significant challenge. Consequently, VR datasets comparable in size to state-of-the-art collections in natural language processing or computer vision are rare or absent. However, the availability of such datasets could unlock groundbreaking advancements in deep-learning, psychological modeling, and data analysis in the context of VR. In this paper, we present a versatile data collection toolkit designed to facilitate the capturing of extensive VR datasets. Our toolkit seamlessly integrates with any device, either directly via OpenXR or through the use of a virtual device. Additionally, we introduce a robust data collection pipeline that emphasizes ethical practices (e.g., ensuring data protection and regulation) and ensures a standardized, reproducible methodology.
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