Gummy's Way Out -- a Tangible Interactive Narrative with Food and the Diegetic Body

December 23, 2024 Β· Declared Dead Β· πŸ› arXiv.org

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Saumya Gupta, Theresa Jean Tanenbaum arXiv ID 2412.17773 Category cs.HC: Human-Computer Interaction Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
There is growing interest in designing playful interactions with food, but food based tangible interactive narratives have received less attention. We introduce Gummy's Way Out, an interactive tangible narrative experience where interactors eat a gummy bear and help him find his way out of their bodies by eating various food items. By consuming different things, the interactor either helps or hinders the gummy bear's journey through an imagined Diegetic body that overlaps with their own. Interactors are endowed with the gummy bear's well-being and are also encouraged to reflect on how their actions can impact their Lived body. We present preliminary results of a user study and design considerations on how to design for the diegetic body in interactive food based narrative experiences. We recommend leveraging the sensory and emotional properties of food to create a visceral narrative experience.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted