ConcealGS: Concealing Invisible Copyright Information in 3D Gaussian Splatting
January 07, 2025 Β· Declared Dead Β· π IEEE International Conference on Acoustics, Speech, and Signal Processing
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Authors
Yifeng Yang, Hengyu Liu, Chenxin Li, Yining Sun, Wuyang Li, Yifan Liu, Yiyang Lin, Yixuan Yuan, Nanyang Ye
arXiv ID
2501.03605
Category
cs.CV: Computer Vision
Cross-listed
cs.MM,
eess.IV
Citations
9
Venue
IEEE International Conference on Acoustics, Speech, and Signal Processing
Last Checked
4 months ago
Abstract
With the rapid development of 3D reconstruction technology, the widespread distribution of 3D data has become a future trend. While traditional visual data (such as images and videos) and NeRF-based formats already have mature techniques for copyright protection, steganographic techniques for the emerging 3D Gaussian Splatting (3D-GS) format have yet to be fully explored. To address this, we propose ConcealGS, an innovative method for embedding implicit information into 3D-GS. By introducing the knowledge distillation and gradient optimization strategy based on 3D-GS, ConcealGS overcomes the limitations of NeRF-based models and enhances the robustness of implicit information and the quality of 3D reconstruction. We evaluate ConcealGS in various potential application scenarios, and experimental results have demonstrated that ConcealGS not only successfully recovers implicit information but also has almost no impact on rendering quality, providing a new approach for embedding invisible and recoverable information into 3D models in the future.
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