Matrix Product Sketching via Coordinated Sampling

January 29, 2025 Β· Declared Dead Β· πŸ› International Conference on Learning Representations

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Majid Daliri, Juliana Freire, Danrong Li, Christopher Musco arXiv ID 2501.17836 Category cs.DS: Data Structures & Algorithms Cross-listed cs.DB, cs.LG Citations 2 Venue International Conference on Learning Representations Last Checked 4 months ago
Abstract
We revisit the well-studied problem of approximating a matrix product, $\mathbf{A}^T\mathbf{B}$, based on small space sketches $\mathcal{S}(\mathbf{A})$ and $\mathcal{S}(\mathbf{B})$ of $\mathbf{A} \in \R^{n \times d}$ and $\mathbf{B}\in \R^{n \times m}$. We are interested in the setting where the sketches must be computed independently of each other, except for the use of a shared random seed. We prove that, when $\mathbf{A}$ and $\mathbf{B}$ are sparse, methods based on \emph{coordinated random sampling} can outperform classical linear sketching approaches, like Johnson-Lindenstrauss Projection or CountSketch. For example, to obtain Frobenius norm error $Ξ΅\|\mathbf{A}\|_F\|\mathbf{B}\|_F$, coordinated sampling requires sketches of size $O(s/Ξ΅^2)$ when $\mathbf{A}$ and $\mathbf{B}$ have at most $s \leq d,m$ non-zeros per row. In contrast, linear sketching leads to sketches of size $O(d/Ξ΅^2)$ and $O(m/Ξ΅^2)$ for $\mathbf{A}$ and $\mathbf{B}$. We empirically evaluate our approach on two applications: 1) distributed linear regression in databases, a problem motivated by tasks like dataset discovery and augmentation, and 2) approximating attention matrices in transformer-based language models. In both cases, our sampling algorithms yield an order of magnitude improvement over linear sketching.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Data Structures & Algorithms

Died the same way β€” πŸ‘» Ghosted