Thresholds for Reconstruction of Random Hypergraphs From Graph Projections

February 12, 2025 Β· Declared Dead Β· πŸ› Annual Conference Computational Learning Theory

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Authors Guy Bresler, Chenghao Guo, Yury Polyanskiy arXiv ID 2502.08840 Category math.ST Cross-listed cs.IT, math.PR Citations 2 Venue Annual Conference Computational Learning Theory Last Checked 5 months ago
Abstract
The graph projection of a hypergraph is a simple graph with the same vertex set and with an edge between each pair of vertices that appear in a hyperedge. We consider the problem of reconstructing a random $d$-uniform hypergraph from its projection. Feasibility of this task depends on $d$ and the density of hyperedges in the random hypergraph. For $d=3$ we precisely determine the threshold, while for $d\geq 4$ we give bounds. All of our feasibility results are obtained by exhibiting an efficient algorithm for reconstructing the original hypergraph, while infeasibility is information-theoretic. Our results also apply to mildly inhomogeneous random hypergrahps, including hypergraph stochastic block models (HSBM). A consequence of our results is an optimal HSBM recovery algorithm, improving on a result of Guadio and Joshi in 2023.
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