ThunderServe: High-performance and Cost-efficient LLM Serving in Cloud Environments
February 13, 2025 Β· Declared Dead Β· π Conference on Machine Learning and Systems
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Authors
Youhe Jiang, Fangcheng Fu, Xiaozhe Yao, Taiyi Wang, Bin Cui, Ana Klimovic, Eiko Yoneki
arXiv ID
2502.09334
Category
cs.DC: Distributed Computing
Citations
21
Venue
Conference on Machine Learning and Systems
Last Checked
4 months ago
Abstract
Recent developments in large language models (LLMs) have demonstrated their remarkable proficiency in a range of tasks. Compared to in-house homogeneous GPU clusters, deploying LLMs in cloud environments with diverse types of GPUs is crucial for addressing the GPU shortage problem and being more cost-effective. However, the diversity of network environments and various GPU types on the cloud bring difficulties to achieving high-performance serving. In this work, we propose ThunderServe, a high-performance and cost-efficient LLM serving system for heterogeneous cloud environments. We introduce a novel scheduling algorithm, which optimizes the deployment plan of LLM serving to accommodate the heterogeneous resource and network bandwidth conditions in cloud environments. Furthermore, we propose a lightweight re-scheduling mechanism, designed to adapt to fluctuating online conditions (e.g., node failures, workload shifts) without the need for costly restarts of ongoing services. Empirical results in both heterogeneous cloud and homogeneous in-house environments reveal that ThunderServe delivers up to a 2.1$\times$ and on average a $1.7\times$ increase in throughput and achieves up to a 2.5$\times$ and on average a $1.5\times$ reduction in latency deadlines compared with state-of-the-art systems given the same price budget, suggesting opting for cloud services provides a more cost-efficient solution.
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