Curiosity Driven Multi-agent Reinforcement Learning for 3D Game Testing
February 20, 2025 Β· Declared Dead Β· π International Conference on Software Testing, Verification and Validation Workshops
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Authors
Raihana Ferdous, Fitsum Kifetew, Davide Prandi, Angelo Susi
arXiv ID
2502.14606
Category
cs.SE: Software Engineering
Citations
2
Venue
International Conference on Software Testing, Verification and Validation Workshops
Last Checked
4 months ago
Abstract
Recently testing of games via autonomous agents has shown great promise in tackling challenges faced by the game industry, which mainly relied on either manual testing or record/replay. In particular Reinforcement Learning (RL) solutions have shown potential by learning directly from playing the game without the need for human intervention. In this paper, we present cMarlTest, an approach for testing 3D games through curiosity driven Multi-Agent Reinforcement Learning (MARL). cMarlTest deploys multiple agents that work collaboratively to achieve the testing objective. The use of multiple agents helps resolve issues faced by a single agent approach. We carried out experiments on different levels of a 3D game comparing the performance of cMarlTest with a single agent RL variant. Results are promising where, considering three different types of coverage criteria, cMarlTest achieved higher coverage. cMarlTest was also more efficient in terms of the time taken, with respect to the single agent based variant.
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