Don't Confuse! Redrawing GUI Navigation Flow in Mobile Apps for Visually Impaired Users
February 21, 2025 Β· Declared Dead Β· π IEEE Transactions on Software Engineering
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Mengxi Zhang, Huaxiao Liu, Yuheng Zhou, Chunyang Chen, Pei Huang, Jian Zhao
arXiv ID
2502.15137
Category
cs.SE: Software Engineering
Citations
0
Venue
IEEE Transactions on Software Engineering
Last Checked
5 months ago
Abstract
Mobile applications (apps) are integral to our daily lives, offering diverse services and functionalities. They enable sighted users to access information coherently in an extremely convenient manner. However, it remains unclear if visually impaired users, who rely solely on the screen readers (e.g., Talkback) to navigate and access app information, can do so in the correct and reasonable order. This may result in significant information bias and operational errors. Considering these issues, in this work, we proposed a method named RGNF (Re-draw GUI Navigation Flow). It aimed to enhance the understandability and coherence of accessing the content of each component within the Graphical User Interface (GUI), together with assisting developers in creating well-designed GUI navigation flow (GNF). This method was inspired by the characteristics identified in our preliminary study, where visually impaired users expected navigation to be associated with close position and similar shape of GUI components that were read consecutively. Thus, our method relied on the principles derived from the Gestalt psychological model, aiming to group GUI components into different regions according to the laws of proximity and similarity, thereby redrawing the GNFs. To evaluate the effectiveness of our method, we calculated sequence similarity values before and after redrawing the GNF, and further employed the tools proposed by Alotaibi et al. to measure the reachability of GUI components. Our results demonstrated a substantial improvement in similarity (0.921) compared to the baseline (0.624), together with the reachability (90.31%) compared to the baseline GNF (74.35%). Furthermore, a qualitative user study revealed that our method had a positive effect on providing visually impaired users with an improved user experience.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Software Engineering
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Microservices: yesterday, today, and tomorrow
π
π
The Cartographer
A Survey of Machine Learning for Big Code and Naturalness
R.I.P.
π»
Ghosted
An Overview on Smart Contracts: Challenges, Advances and Platforms
R.I.P.
π»
Ghosted
Slither: A Static Analysis Framework For Smart Contracts
R.I.P.
π»
Ghosted
ContractFuzzer: Fuzzing Smart Contracts for Vulnerability Detection
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted