Unlocking a New Rust Programming Experience: Fast and Slow Thinking with LLMs to Conquer Undefined Behaviors
March 04, 2025 Β· Declared Dead Β· π Design Automation Conference
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Authors
Renshuang Jiang, Pan Dong, Zhenling Duan, Yu Shi, Xiaoxiang Fang, Yan Ding, Jun Ma, Shuai Zhao, Zhe Jiang
arXiv ID
2503.02335
Category
cs.SE: Software Engineering
Cross-listed
cs.CL
Citations
0
Venue
Design Automation Conference
Last Checked
5 months ago
Abstract
To provide flexibility and low-level interaction capabilities, the unsafe tag in Rust is essential in many projects, but undermines memory safety and introduces Undefined Behaviors (UBs) that reduce safety. Eliminating these UBs requires a deep understanding of Rust's safety rules and strong typing. Traditional methods require depth analysis of code, which is laborious and depends on knowledge design. The powerful semantic understanding capabilities of LLM offer new opportunities to solve this problem. Although existing large model debugging frameworks excel in semantic tasks, limited by fixed processes and lack adaptive and dynamic adjustment capabilities. Inspired by the dual process theory of decision-making (Fast and Slow Thinking), we present a LLM-based framework called RustBrain that automatically and flexibly minimizes UBs in Rust projects. Fast thinking extracts features to generate solutions, while slow thinking decomposes, verifies, and generalizes them abstractly. To apply verification and generalization results to solution generation, enabling dynamic adjustments and precise outputs, RustBrain integrates two thinking through a feedback mechanism. Experimental results on Miri dataset show a 94.3% pass rate and 80.4% execution rate, improving flexibility and Rust projects safety.
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