Spiritus: An AI-Assisted Tool for Creating 2D Characters and Animations

March 12, 2025 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Qirui Sun, Yunyi Ni, Teli Yuan, Jingjing Zhang, Fan Yang, Zhihao Yao, Haipeng Mi arXiv ID 2503.09127 Category cs.HC: Human-Computer Interaction Cross-listed cs.GR Citations 3 Venue arXiv.org Last Checked 4 months ago
Abstract
This research presents Spiritus, an AI-assisted creation tool designed to streamline 2D character animation creation while enhancing creative flexibility. By integrating natural language processing and diffusion models, users can efficiently transform natural language descriptions into personalized 2D characters and animations. The system employs automated segmentation, layered costume techniques, and dynamic mesh-skeleton binding solutions to support flexible adaptation of complex costumes and additional components. Spiritus further achieves real-time animation generation and efficient animation resource reuse between characters through the integration of BVH data and motion diffusion models. Experimental results demonstrate Spiritus's effectiveness in reducing technical barriers, enhancing creative freedom, and supporting resource universality. Future work will focus on optimizing user experience and further exploring the system's human-computer collaboration potential.
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