Single-Source Shortest Path Problem in Weighted Disk Graphs
April 09, 2025 Β· Declared Dead Β· π International Symposium on Computational Geometry
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Authors
Shinwoo An, Eunjin Oh, Jie Xue
arXiv ID
2504.06534
Category
cs.DS: Data Structures & Algorithms
Cross-listed
cs.CG
Citations
2
Venue
International Symposium on Computational Geometry
Last Checked
4 months ago
Abstract
In this paper, we present efficient algorithms for the single-source shortest path problem in weighted disk graphs. A disk graph is the intersection graph of a family of disks in the plane. Here, the weight of an edge is defined as the Euclidean distance between the centers of the disks corresponding to the endpoints of the edge. Given a family of $n$ disks in the plane whose radii lie in $[1,Ξ¨]$ and a source disk, we can compute a shortest path tree from a source vertex in the weighted disk graph in $O(n\log^2 n \log Ξ¨)$ time. Moreover, in the case that the radii of disks are arbitrarily large, we can compute a shortest path tree from a source vertex in the weighted disk graph in $O(n\log^4 n)$ time. This improves the best-known algorithm running in $O(n\log^6 n)$ time presented in ESA'23.
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