A 3D Mobile Crowdsensing Framework for Sustainable Urban Digital Twins
May 30, 2025 Β· Declared Dead Β· π IEEE Consumer Electronics Magazine
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Authors
Taku Yamazaki, Kaito Watanabe, Tatsuya Kase, Kenta Hasegawa, Koki Saida, Takumi Miyoshi
arXiv ID
2505.24348
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.CY
Citations
1
Venue
IEEE Consumer Electronics Magazine
Last Checked
4 months ago
Abstract
In this article, we propose a 3D mobile crowdsensing (3D-MCS) framework aimed at sustainable urban digital twins (UDTs). The framework comprises four key mechanisms: (1) the 3D-MCS mechanism, consisting of active and passive models; (2) the Geohash-based spatial information management mechanism; (3) the dynamic point cloud integration mechanism for UDTs; and (4) the web-based real-time visualizer for 3D-MCS and UDTs. The active sensing model features a gamified 3D-MCS approach, where participants collect point cloud data through an augmented reality territory coloring game. In contrast, the passive sensing model employs a wearable 3D-MCS approach, where participants wear smartphones around their necks without disrupting daily activities. The spatial information management mechanism efficiently partitions the space into regions using Geohash. The dynamic point cloud integration mechanism incorporates point clouds collected by 3D-MCS into UDTs through global and local point cloud registration. Finally, we evaluated the proposed framework through real-world experiments. We verified the effectiveness of the proposed 3D-MCS models from the perspectives of subjective evaluation and data collection and analysis. Furthermore, we analyzed the performance of the dynamic point cloud integration using a dataset.
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