CrossGen: Learning and Generating Cross Fields for Quad Meshing
June 08, 2025 Β· Declared Dead Β· π ACM Transactions on Graphics
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Authors
Qiujie Dong, Jiepeng Wang, Rui Xu, Cheng Lin, Yuan Liu, Shiqing Xin, Zichun Zhong, Xin Li, Changhe Tu, Taku Komura, Leif Kobbelt, Scott Schaefer, Wenping Wang
arXiv ID
2506.07020
Category
cs.GR: Graphics
Citations
4
Venue
ACM Transactions on Graphics
Last Checked
5 months ago
Abstract
Cross fields play a critical role in various geometry processing tasks, especially for quad mesh generation. Existing methods for cross field generation often struggle to balance computational efficiency with generation quality, using slow per-shape optimization. We introduce CrossGen, a novel framework that supports both feed-forward prediction and latent generative modeling of cross fields for quad meshing by unifying geometry and cross field representations within a joint latent space. Our method enables extremely fast computation of high-quality cross fields of general input shapes, typically within one second without per-shape optimization. Our method assumes a point-sampled surface, also called a {\em point-cloud surface}, as input, so we can accommodate various surface representations by a straightforward point sampling process. Using an auto-encoder network architecture, we encode input point-cloud surfaces into a sparse voxel grid with fine-grained latent spaces, which are decoded into both SDF-based surface geometry and cross fields(see the teaser figure). We also contribute a dataset of models with both high-quality signed distance fields (SDFs) representations and their corresponding cross fields, and use it to train our network. Once trained, the network is capable of computing a cross field of an input surface in a feed-forward manner, ensuring high geometric fidelity, noise resilience, and rapid inference. Furthermore, leveraging the same unified latent representation, we incorporate a diffusion model for computing cross fields of new shapes generated from partial input, such as sketches. To demonstrate its practical applications, we validate CrossGen on the quad mesh generation task for a large variety of surface shapes. Experimental results...
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