Defining the Game Producer: A Mapping of Key Characteristics and Differentiators of the Professional Behind Digital Game Production
June 17, 2025 Β· Declared Dead Β· π arXiv.org
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Authors
Rafael C. Lopes, Danilo M. Ribeiro
arXiv ID
2506.14409
Category
cs.SE: Software Engineering
Citations
0
Venue
arXiv.org
Last Checked
5 months ago
Abstract
Introduction: As digital games grow in complexity, the role of the Game Producer becomes increasingly relevant for aligning creative, technical, and business dimensions. Objective: This study aimed to identify and map the main characteristics, skills, and competencies that define the Digital Game Producer profile. Methodology: A qualitative investigation was conducted with 11 semi-structured interviews, analyzed through Grounded Theory to build categories grounded in professional practice. Results: The study produced a structured set of personal characteristics, practical skills, and strategic competencies considered essential for Game Producers. Communication, adaptability, and project management emerged as central elements across the sample. Conclusion: The resulting model offers a foundation for professional training, recruitment strategies, and future research on leadership roles in game development.
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