Exploring MLLMs Perception of Network Visualization Principles

June 17, 2025 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Jacob Miller, Markus Wallinger, Ludwig Felder, Timo Brand, Henry FΓΆrster, Johannes Zink, Chunyang Chen, Stephen Kobourov arXiv ID 2506.14611 Category cs.HC: Human-Computer Interaction Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
In this paper, we test whether Multimodal Large Language Models (MLLMs) can match human-subject performance in tasks involving the perception of properties in network layouts. Specifically, we replicate a human-subject experiment about perceiving quality (namely stress) in network layouts using GPT-4o and Gemini-2.5. Our experiments show that giving MLLMs exactly the same study information as trained human participants results in a similar performance to human experts and exceeds the performance of untrained non-experts. Additionally, we show that prompt engineering that deviates from the human-subject experiment can lead to better-than-human performance in some settings. Interestingly, like human subjects, the MLLMs seem to rely on visual proxies rather than computing the actual value of stress, indicating some sense or facsimile of perception. Explanations from the models provide descriptions similar to those used by the human participants (e.g., even distribution of nodes and uniform edge lengths).
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