Exploring a Gamified Personality Assessment Method through Interaction with LLM Agents Embodying Different Personalities

July 05, 2025 Β· Declared Dead Β· + Add venue

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Baiqiao Zhang, Xiangxian Li, Chao Zhou, Xinyu Gai, Juan Liu, Xue Yang, Xiaojuan Ma, Yong-jin Liu, Yulong Bian arXiv ID 2507.04005 Category cs.HC: Human-Computer Interaction Cross-listed cs.CY Citations 0 Last Checked 5 months ago
Abstract
The low-intrusion and automated personality assessment is receiving increasing attention in psychology and human-computer interaction fields. This study explores an interactive approach for personality assessment, focusing on the multiplicity of personality representation. We propose a framework of Gamified Personality Assessment through Multi-Personality Representations (Multi-PR GPA). The framework leverages Large Language Models to empower virtual agents with different personalities. These agents elicit multifaceted human personality representations through engaging in interactive games. Drawing upon the multi-type textual data generated throughout the interaction, it achieves two modes of personality assessment (i.e., Direct Assessment and Questionnaire-based Assessment) and provides interpretable insights. Grounded in the classic Big Five personality theory, we developed a prototype system and conducted a user study to evaluate the efficacy of Multi-PR GPA. The results affirm the effectiveness of our approach in personality assessment and demonstrate its superior performance when considering the multiplicity of personality representation.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted