Decremental Greedy Polygons and Polyhedra Without Sharp Angles

July 06, 2025 Β· Declared Dead Β· πŸ› Canadian Conference on Computational Geometry

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Authors David Eppstein arXiv ID 2507.04538 Category cs.CG: Computational Geometry Cross-listed cs.DS Citations 0 Venue Canadian Conference on Computational Geometry Last Checked 3 months ago
Abstract
We show that the max-min-angle polygon in a planar point set can be found in time $O(n\log n)$ and a max-min-solid-angle convex polyhedron in a three-dimensional point set can be found in time $O(n^2)$. We also study the maxmin-angle polygonal curve in 3d, which we show to be $\mathsf{NP}$-hard to find if repetitions are forbidden but can be found in near-cubic time if repeated vertices or line segments are allowed, by reducing the problem to finding a bottleneck cycle in a graph. We formalize a class of problems on which a decremental greedy algorithm can be guaranteed to find an optimal solution, generalizing our max-min-angle and bottleneck cycle algorithms, together with a known algorithm for graph degeneracy.
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