Archiverse: an Approach for Immersive Cultural Heritage

July 25, 2025 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Wieslaw Kopeć, Anna Jaskulska, Władysław Fuchs, Wiktor Stawski, Stanisław Knapiński, Barbara Karpowicz, Rafał Masłyk arXiv ID 2507.19376 Category cs.HC: Human-Computer Interaction Cross-listed cs.CY Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
Digital technologies and tools have transformed the way we can study cultural heritage and the way we can recreate it digitally. Techniques such as laser scanning, photogrammetry, and a variety of Mixed Reality solutions have enabled researchers to examine cultural objects and artifacts more precisely and from new perspectives. In this part of the panel, we explore how Virtual Reality (VR) and eXtended Reality (XR) can serve as tools to recreate and visualize the remains of historical cultural heritage and experience it in simulations of its original complexity, which means immersive and interactive. Visualization of material culture exemplified by archaeological sites and architecture can be particularly useful when only ruins or archaeological remains survive. However, these advancements also bring significant challenges, especially in the area of transdisciplinary cooperation between specialists from many, often distant, fields, and the dissemination of virtual immersive environments among both professionals and the general public.
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