VRISE: A Virtual Reality Platfrom for Immersive and Interactive Surveying Education
July 30, 2025 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
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Authors
Daniel Udekwe, Dimitrios Bolkas, Eren Erman Ozguven, Ren Moses, Qianwen Guo
arXiv ID
2507.22810
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.ET,
cs.SE
Citations
1
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Surveying is a core component of civil engineering education, requiring students to engage in hands-on spatial measurement, instrumentation handling, and field-based decision-making. However, traditional instruction often poses logistical and cognitive challenges that can hinder accessibility and student engagement. While virtual laboratories have gained traction in engineering education, few are purposefully designed to support flexible, adaptive learning in surveying. To address this gap, we developed Virtual Reality for Immersive and Interactive Surveying Education (VRISE), an immersive virtual reality laboratory that replicates ground-based and aerial surveying tasks through customizable, accessible, and user-friendly modules. VRISE features interactive experiences such as differential leveling with a digital level equipment and waypoint-based drone navigation, enhanced by input smoothing, adaptive interfaces, and real-time feedback to accommodate diverse learning styles. Evaluation across multiple user sessions demonstrated consistent gains in measurement accuracy, task efficiency, and interaction quality, with a clear progression in skill development across the ground-based and aerial surveying modalities. By reducing cognitive load and physical demands, even in tasks requiring fine motor control and spatial reasoning, VRISE demonstrates the potential of immersive, repeatable digital environments to enhance surveying education, broaden participation, and strengthen core competencies in a safe and engaging setting.
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