Retroactive Monotonic Priority Queues via Range Searching

August 13, 2025 Β· Declared Dead Β· πŸ› arXiv.org

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Lucas Castro, Rosiane de Freitas arXiv ID 2508.09892 Category cs.DS: Data Structures & Algorithms Cross-listed cs.CG Citations 0 Venue arXiv.org Last Checked 4 months ago
Abstract
The best-known fully retroactive priority queue costs $O(\log^2 m \log \log m)$ time per operation, where $m$ is the number of operations performed on the data structure. In contrast, standard (non-retroactive) and partially retroactive priority queues can cost $O(\log m)$ time per operation. So far, it is unknown whether this $O(\log m)$ bound can be achieved for fully retroactive priority queues. In this work, we study a restricted variant of priority queues known as monotonic priority queues. First, we show that finding the minimum in a retroactive monotonic priority queue is a special case of the range-searching problem. Then, we design a fully retroactive monotonic priority queue with a cost of $O(\log m + T(m))$ time per operation, where $T(m)$ is the maximum between the query and the update time of a specific range-searching data structure with $m$ elements. Finally, we design a fully retroactive monotonic priority queue that costs $O(\log m \log \log m)$ time per operation.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Data Structures & Algorithms

Died the same way β€” πŸ‘» Ghosted