Multimodal Appearance based Gaze-Controlled Virtual Keyboard with Synchronous Asynchronous Interaction for Low-Resource Settings
August 12, 2025 Β· Declared Dead Β· π IEEE International Conference on Systems, Man and Cybernetics
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Yogesh Kumar Meena, Manish Salvi
arXiv ID
2508.16606
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.AI,
cs.LG
Citations
1
Venue
IEEE International Conference on Systems, Man and Cybernetics
Last Checked
4 months ago
Abstract
Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional appearance-based interfaces often face challenges such as accuracy issues, involuntary eye movements, and difficulties with extensive command sets. This work presents a multimodal appearance-based gaze-controlled virtual keyboard that utilises deep learning in conjunction with standard camera hardware, incorporating both synchronous and asynchronous modes for command selection. The virtual keyboard application supports menu-based selection with nine commands, enabling users to spell and type up to 56 English characters, including uppercase and lowercase letters, punctuation, and a delete function for corrections. The proposed system was evaluated with twenty able-bodied participants who completed specially designed typing tasks using three input modalities: (i) a mouse, (ii) an eye-tracker, and (iii) an unmodified webcam. Typing performance was measured in terms of speed and information transfer rate (ITR) at both command and letter levels. Average typing speeds were 18.3+-5.31 letters/min (mouse), 12.60+-2.99letters/min (eye-tracker, synchronous), 10.94 +- 1.89 letters/min (webcam, synchronous), 11.15 +- 2.90 letters/min (eye-tracker, asynchronous), and 7.86 +- 1.69 letters/min (webcam, asynchronous). ITRs were approximately 80.29 +- 15.72 bits/min (command level) and 63.56 +- 11 bits/min (letter level) with webcam in synchronous mode. The system demonstrated good usability and low workload with webcam input, highlighting its user-centred design and promise as an accessible communication tool in low-resource settings.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Human-Computer Interaction
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Improving fairness in machine learning systems: What do industry practitioners need?
R.I.P.
π»
Ghosted
Identifying Stable Patterns over Time for Emotion Recognition from EEG
R.I.P.
π»
Ghosted
Questioning the AI: Informing Design Practices for Explainable AI User Experiences
R.I.P.
π»
Ghosted
Deep Learning for Sensor-based Human Activity Recognition: Overview, Challenges and Opportunities
R.I.P.
π»
Ghosted
Educational data mining and learning analytics: An updated survey
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted