EyeMulator: Improving Code Language Models by Mimicking Human Visual Attention
August 22, 2025 Β· Declared Dead Β· π arXiv.org
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Authors
Yifan Zhang, Chen Huang, Yueke Zhang, Jiahao Zhang, Toby Jia-Jun Li, Collin McMillan, Kevin Leach, Yu Huang
arXiv ID
2508.16771
Category
cs.SE: Software Engineering
Cross-listed
cs.AI,
cs.HC
Citations
0
Venue
arXiv.org
Last Checked
5 months ago
Abstract
Code language models (so-called CodeLLMs) are now commonplace in software development. As a general rule, CodeLLMs are trained by dividing training examples into input tokens and then learn importance of those tokens in a process called machine attention. Machine attention is based solely on input token salience to output token examples during training. Human software developers are different, as humans intuitively know that some tokens are more salient than others. While intuition itself is ineffable and a subject of philosophy, clues about salience are present in human visual attention, since people tend to look at more salient words more often. In this paper, we present EyeMulator, a technique for training CodeLLMs to mimic human visual attention while training for various software development tasks. We add special weights for each token in each input example to the loss function used during LLM fine-tuning. We draw these weights from observations of human visual attention derived from a previously-collected publicly-available dataset of eye-tracking experiments in software engineering tasks. These new weights ultimately induce changes in the attention of the subject LLM during training, resulting in a model that does not need eye-tracking data during inference. Our evaluation shows that EyeMulator outperforms strong LLM baselines on several tasks such as code translation, completion and summarization. We further show an ablation study that demonstrates the improvement is due to subject models learning to mimic human attention.
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