Quantifying the Effect of Thermal Illusions in Virtual Reality
September 01, 2025 Β· Declared Dead Β· π Virtual Reality Software and Technology
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Authors
Yannick Weiss, Marlene Eder, Oguzhan Cesur, Steeven Villa
arXiv ID
2509.01609
Category
cs.HC: Human-Computer Interaction
Citations
0
Venue
Virtual Reality Software and Technology
Last Checked
5 months ago
Abstract
Thermal sensations are central to how we experience the world, yet most virtual and extended reality systems fail to simulate them effectively. While hardware-based thermal displays can provide accurate temperature changes, they are often bulky, power-intensive, and restrict user mobility. Consequently, recent works have explored thermal illusions, perceptual effects that rely on cross-modal interactions, to achieve thermal experiences without physical heating or cooling. While thermal illusions have been shown to consistently alter subjective ratings, the actual extent of their effect on the perceived temperature of interacted objects remains unexplored. To address this, we contribute the findings of two user studies following psychophysical procedures. We first ordered and scaled the effects of a variety of visual and auditory cues (N=20) and subsequently quantified their isolated and combined efficacy in offsetting physical temperature changes (N=24). We found that thermal illusions elicited robust changes in subjective judgments, and auditory cues showed potential as an alternative or complementary approach to established visual techniques. However, the actual effects induced by thermal illusions were relatively small (+-0.5Β°C) and did not consistently align with abstract ratings, suggesting a need to reconsider how future thermal illusions or experiences are designed and evaluated.
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