Investigating Seamless Transitions Between Immersive Computational Notebooks and Embodied Data Interactions
September 16, 2025 Β· Declared Dead Β· π Virtual Reality Software and Technology
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Authors
Sungwon In, Eric Krokos, Kirsten Whitley, Chris North, Yalong Yang
arXiv ID
2509.13295
Category
cs.HC: Human-Computer Interaction
Citations
0
Venue
Virtual Reality Software and Technology
Last Checked
4 months ago
Abstract
A growing interest in Immersive Analytics (IA) has led to the extension of computational notebooks (e.g., Jupyter Notebook) into an immersive environment to enhance analytical workflows. However, existing solutions rely on the WIMP (windows, icons, menus, pointer) metaphor, which remains impractical for complex data exploration. Although embodied interaction offers a more intuitive alternative, immersive computational notebooks and embodied data exploration systems are implemented as standalone tools. This separation requires analysts to invest considerable effort to transition from one environment to an entirely different one during analytical workflows. To address this, we introduce ICoN, a prototype that facilitates a seamless transition between computational notebooks and embodied data explorations within a unified, fully immersive environment. Our findings reveal that unification improves transition efficiency and intuitiveness during analytical workflows, highlighting its potential for seamless data analysis.
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