Chameleon: A Surface-Anchored Smartphone AR Prototype with Visually Blended Mobile Display

September 18, 2025 Β· Declared Dead Β· πŸ› Adjunct Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology

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Authors Seungwon Yang, Suwon Yoon, Jeongwon Choi, Inseok Hwang arXiv ID 2509.14643 Category cs.HC: Human-Computer Interaction Citations 0 Venue Adjunct Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology Last Checked 4 months ago
Abstract
Augmented reality (AR) is often realized through head-mounted displays, offering immersive but egocentric experiences. While smartphone-based AR is more accessible, it remains limited to handheld, single-user interaction. We introduce Chameleon, a prototype AR system that transforms smartphones into surface-anchored displays for co-located use. When placed flat, the phone creates a transparency illusion and anchors digital content visible to multiple users. Chameleon supports natural repositioning on the surface without external hardware by combining two techniques: (1) Background Acquisition uses opportunistic sensing and language model-assisted pattern generation to blend with surrounding surfaces, and (2) Real-Time Position Tracking augments inertial sensing to maintain spatial stability. This work shows how lightweight sensing can support casual, collaborative AR experiences using existing devices.
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