Puzzlegram: a Serious Game Designed for the Elderly in Group Settings

September 05, 2025 Β· Declared Dead Β· πŸ› Joint International Conference on Serious Games

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Sunny Choi arXiv ID 2510.13813 Category cs.HC: Human-Computer Interaction Cross-listed cs.CY Citations 0 Venue Joint International Conference on Serious Games Last Checked 5 months ago
Abstract
An original serious game prototype named 'Puzzlegram' is created for the elderly demographic in group settings as the target players. Puzzlegram is precisely designed to accentuate memory, auditory interaction as well as haptic response to visual signals with the use of music. Music is introduced as a key component for establishing the game design that provides a source of meaningful contextualization (familiar music from the past) for setting the game mechanics, which facilitated the construction of the serious game design process. The discussion topics raised include the need to design serious games for fostering meaningful interactions, as well as developing a thorough framework for constructing purposeful design for serious games. A potential integral of artificial intelligence to Puzzlegram may involve assigning a novel dimension to its existing problem solving task by adapting to varying states of cognitive function for monitoring purposes based on an individual's interaction with the game.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted