Exploring Immersive Social-Physical Interaction with Virtual Characters through Coordinated Robotic Encountered-Type Contact

November 07, 2025 Β· Declared Dead Β· + Add venue

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Eric Godden, Jacquie Groenewegen, Michael Wheeler, Matthew K. X. J. Pan arXiv ID 2511.05683 Category cs.HC: Human-Computer Interaction Cross-listed cs.RO Citations 0 Last Checked 4 months ago
Abstract
This work presents novel robot-mediated immersive experiences enabled by an encountered-type haptic display (ETHD) that introduces direct physical contact in virtual environments. We focus on social-physical interactions, a class of interaction associated with meaningful human outcomes in prior human-robot interaction (HRI) research. We explore the implementation of this interaction paradigm in immersive virtual environments through an object handover, fist bump, and high five with a virtual character. Extending this HRI paradigm into immersive environments enables the study of how physically grounded robotic contact and virtual augmentation jointly shape these novel social-physical interaction experiences. To support this investigation, we introduce ETHOS (Encountered-Type Haptics for On-demand Social interaction), an experimental platform integrating a torque-controlled manipulator and interchangeable props with a headset-mediated virtual experience. ETHOS enables co-located physical interaction through marker-based physical-virtual registration while concealing the robot behind the virtual environment, decoupling contact from visible robot embodiment. Both technical characterization, through spatial alignment and interaction latency tests, and experiential evaluation, through a 55 participant user study, were completed. Overall, the findings demonstrate the feasibility and experiential value of robot-mediated social-physical interaction in VR and motivate further development of dynamic encountered-type approaches for immersive HRI.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted