Devising Experiments with Interactive Environments
November 14, 2025 Β· Declared Dead Β· π arXiv.org
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Authors
Pavlos Panagiotidis, Jocelyn Spence, Nils Jager
arXiv ID
2511.11229
Category
cs.HC: Human-Computer Interaction
Citations
1
Venue
arXiv.org
Last Checked
4 months ago
Abstract
This paper reports a practice-based investigation into authoring responsive light and sound in immersive performance without writing code. A modular system couples live gesture, position, and speech inputs to scenographic outputs through a visual logic layer that performers can operate in rehearsal. Across six workshops with eight professional performance-makers, we staged a progression from parallel ensemble and technical training to integrated dramaturgy, culminating in a single-spectator scratch immersive performance with interactive elements. This paper details the system's building blocks and the workshop arc. A reflexive reading of workshop video logs, post-workshop focus groups, and facilitator notes surfaced three ensemble-level strategies that made the technology workable in a hybrid devising/design practice: rotating roles between operator, performer, and mediator; embracing controlled imperfection as a creative resource; and using technology-describing metaphors to support creative practice.
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