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A Simulation-Based Method for Testing Collaborative Learning Scaffolds Using LLM-Based Multi-Agent Systems
April 13, 2026 ยท Grace Period ยท + Add venue
Authors
Han Wua, Lishan Zhang, Chunming Lu
arXiv ID
2604.11161
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.MA
Citations
0
Abstract
Background: Traditional research on collaborative learning scaffolding is often time-consuming and resource-heavy, which hinders the rapid iteration and optimization of instructional strategies. LLM-based multi-agent systems have recently emerged as a powerful tool to simulate complex social interactions and provide a novel paradigm for educational research. Objectives: This study proposes an LLM-based multi-agent simulation approach to investigate collaborative learning processes and the effectiveness of instructional scaffolds prior to actual classroom deployment. The research specifically examines the feasibility of simulating group discussions and the alignment of these simulations with established learning science theories. Methods: The simulation system was implemented using the MetaGPT framework and GPT-4o, comprising one teacher agent and five distinct student roles (Leader, Supporter, Expounder, Rebutter, and Summarizer). Two scaffolding strategies, "Deep Think before Speak" and "Direct Speak", were compared across ten classical Chinese poetry appreciation tasks. Evaluation was conducted through discourse analysis of quality and behavior. Results and Conclusions: The introduction of the "Deep Think before Speak" scaffold significantly improved the agents' discourse diversity and interaction depth while notably reducing content repetitiveness. Behavioral analysis showed that the scaffold encouraged more complex interaction patterns, such as reflecting, rebutting, and explaining. These findings align with the ICAP framework, as the scaffold prompted agents to move from simple "Active" participation to "Constructive" and "Interactive" knowledge co-construction. This study demonstrates the feasibility and ecological validity of using LLM-based multi-agent systems to simulate authentic collaborative learning dynamics.
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