SAT-RTS: A systematic framework for tactical knowledge extraction and visualization-based analysis in real-time strategy games

June 29, 2026 Β· Grace Period Β· + Add venue

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Authors Chunhui Bai, Changhe Li, Yuqiang Li, Lei Liu, Shoufei Han arXiv ID 2606.30090 Category cs.AI: Artificial Intelligence Citations 0
Abstract
Efficient tactical knowledge extraction and analysis in real-time strategy (RTS) games micromanagement are constrained by the high-dimensional coupled state-action sequential data and the black-box decision-making process. Current research rarely provides a hierarchical visualization-based attribution analysis from the perspective of data decoupling and abstraction. To facilitate interpretable tactical knowledge extraction and visualization-based analysis in RTS games, a systematic framework named state-action-tactic analysis pipeline (SAT-RTS) is proposed. To decipher the deep-seated drivers of critical decisions in RTS learning systems, this work integrates interpretable visualization with the automated extraction of latent tactical patterns from high-dimensional sequence data. By adapting a cluster-centric BK-tree algorithm and incorporating specialized distance metrics designed to quantify multi-aspect similarities, the proposed framework facilitates robust state-stream abstraction. Furthermore, a rule-based multi-label extraction method is developed to transform unstructured state-action sequences into discrete and interpretable tactical labels, effectively bridging the gap between raw behavioral data and high-level tactical insights. By holistically integrating these computational methods into a hierarchical visualization-based pipeline, the proposed framework effectively addresses the challenges of processing massive real-time data streams while providing fitness landscape visualizations and analytical insights to decipher deep-seated tactical drivers. Comprehensive experiments demonstrate that the proposed SAT-RTS significantly enhances the interpretability and efficiency of tactical analysis in complex RTS environments.
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