DynActiveGS: Active Gaussian Splatting for Dynamic Scene Reconstruction

August 02, 2026 ยท Grace Period ยท ๐Ÿ› ACM Multimedia 2026

โณ Grace Period
This paper is less than 90 days old. We give authors time to release their code before passing judgment.
Authors Hongbo Duan, Pengting Luo, Chengzhi Zhao, Yuanhao Chiang, Fangming Liu, Xueqian Wang arXiv ID 2608.01178 Category cs.CV: Computer Vision Cross-listed cs.AI Citations 0 Venue ACM Multimedia 2026
Abstract
We present DynActiveGS, a dynamic-aware active reconstruction framework based on 3D Gaussian Splatting (3DGS) for autonomous exploration in dynamic environments. The framework incrementally reconstructs a 3D Gaussian scene representation while suppressing motion-corrupted observations through online uncertainty prediction and uncertainty-weighted Gaussian optimization. A key component of DynActiveGS is the explicit decomposition of uncertainty into structural uncertainty and motion-induced uncertainty, which enables the system to distinguish under-reconstructed static regions from dynamically unreliable areas. Based on these uncertainty fields, DynActiveGS performs dynamic-aware viewpoint selection and dynamic-constrained path planning to favor informative yet stable observations during exploration. The resulting system forms a unified closed-loop pipeline for robust active reconstruction in dynamic scenes. Extensive experiments on challenging dynamic benchmarks demonstrate consistent improvements over existing active reconstruction baselines in reconstruction accuracy, completeness, rendering quality, and exploration efficiency.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” Computer Vision

๐ŸŒ… ๐ŸŒ… Old Age

Fast R-CNN

Ross Girshick

cs.CV ๐Ÿ› ICCV ๐Ÿ“š 27.7K cites 11 years ago