🏛️ The Graphics Crypt
cs.GR: Where Graphics papers rest without their code.
2988
Total Papers
2491
No Code
39
Twilight
458
Has Code
15.3%
Survival Rate
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Coupled Fluid Density and Motion from Single Views
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H-CNN: Spatial Hashing Based CNN for 3D Shape Analysis
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Position-Based Multi-Agent Dynamics for Real-Time Crowd Simulation (MiG paper)
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A Qualitative and Quantitative Evaluation of 8 Clear Sky Models
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Towards Zero-Waste Furniture Design
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ScalarFlow: A Large-Scale Volumetric Data Set of Real-world Scalar Transport Flows for Computer Animation and Machine Learning
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Flexible Virtual Reality System for Neurorehabilitation and Quality of Life Improvement
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Geometry-guided Dense Perspective Network for Speech-Driven Facial Animation
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Dynamic Upsampling of Smoke through Dictionary-based Learning
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DiffMotion: Speech-Driven Gesture Synthesis Using Denoising Diffusion Model
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Data-Free Learning of Reduced-Order Kinematics
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Real-Time Neural Appearance Models
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Computational Design with Crowds
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Length-optimal tool path planning for freeform surfaces with preferred feed directions
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Old Age
Real-World Textured Things: a Repository of Textured Models Generated with Modern Photo-Reconstruction Tools
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Uncertainty Visualization of 2D Morse Complex Ensembles Using Statistical Summary Maps
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SurfaceBrush: From Virtual Reality Drawings to Manifold Surfaces
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Persistent Homology Guided Force-Directed Graph Layouts
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Full-Body Locomotion Reconstruction of Virtual Characters Using a Single IMU
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Simulation of bifurcated stent grafts to treat abdominal aortic aneurysms (AAA)
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Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media
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Physical Non-inertial Poser (PNP): Modeling Non-inertial Effects in Sparse-inertial Human Motion Capture
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