Adversarial Classification on Social Networks
January 24, 2018 Β· Declared Dead Β· π Adaptive Agents and Multi-Agent Systems
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Sixie Yu, Yevgeniy Vorobeychik, Scott Alfeld
arXiv ID
1801.08159
Category
cs.MA: Multiagent Systems
Cross-listed
cs.SI
Citations
20
Venue
Adaptive Agents and Multi-Agent Systems
Last Checked
2 months ago
Abstract
The spread of unwanted or malicious content through social media has become a major challenge. Traditional examples of this include social network spam, but an important new concern is the propagation of fake news through social media. A common approach for mitigating this problem is by using standard statistical classification to distinguish malicious (e.g., fake news) instances from benign (e.g., actual news stories). However, such an approach ignores the fact that malicious instances propagate through the network, which is consequential both in quantifying consequences (e.g., fake news diffusing through the network), and capturing detection redundancy (bad content can be detected at different nodes). An additional concern is evasion attacks, whereby the generators of malicious instances modify the nature of these to escape detection. We model this problem as a Stackelberg game between the defender who is choosing parameters of the detection model, and an attacker, who is choosing both the node at which to initiate malicious spread, and the nature of malicious entities. We develop a novel bi-level programming approach for this problem, as well as a novel solution approach based on implicit function gradients, and experimentally demonstrate the advantage of our approach over alternatives which ignore network structure.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Multiagent Systems
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Mean Field Multi-Agent Reinforcement Learning
R.I.P.
π»
Ghosted
A Survey and Critique of Multiagent Deep Reinforcement Learning
R.I.P.
π»
Ghosted
A Survey of Learning in Multiagent Environments: Dealing with Non-Stationarity
R.I.P.
π»
Ghosted
Collaborative vehicle routing: a survey
R.I.P.
π»
Ghosted
Deep Reinforcement Learning for Swarm Systems
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Language Models are Few-Shot Learners
R.I.P.
π»
Ghosted
PyTorch: An Imperative Style, High-Performance Deep Learning Library
R.I.P.
π»
Ghosted
XGBoost: A Scalable Tree Boosting System
R.I.P.
π»
Ghosted