Disturbances in Influence of a Shepherding Agent is More Impactful than Sensorial Noise During Swarm Guidance
August 28, 2020 Β· Declared Dead Β· π IEEE Symposium Series on Computational Intelligence
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Authors
Hung The Nguyen, Matthew Garratt, Lam Thu Bui, Hussein Abbass
arXiv ID
2008.12708
Category
cs.MA: Multiagent Systems
Cross-listed
cs.AI
Citations
3
Venue
IEEE Symposium Series on Computational Intelligence
Last Checked
3 months ago
Abstract
The guidance of a large swarm is a challenging control problem. Shepherding offers one approach to guide a large swarm using a few shepherding agents (sheepdogs). While noise is an inherent characteristic in many real-world problems, the impact of noise on shepherding is not a well-studied problem. We study two forms of noise. First, we evaluate noise in the sensorial information received by the shepherd about the location of sheep. Second, we evaluate noise in the ability of the sheepdog to influence sheep due to disturbance forces occurring during actuation. We study both types of noise in this paper, and investigate the performance of StrΓΆmbom's approach under these actuation and perception noises. To ensure that the parameterisation of the algorithm creates a stable performance, we need to run a large number of simulations, while increasing the number of random episodes until stability is achieved. We then systematically study the impact of sensorial and actuation noise on performance. StrΓΆmbom's approach is found to be more sensitive to actuation noise than perception noise. This implies that it is more important for the shepherding agent to influence the sheep more accurately by reducing actuation noise than attempting to reduce noise in its sensors. Moreover, different levels of noise required different parameterisation for the shepherding agent, where the threshold needed by an agent to decide whether or not to collect astray sheep is different for different noise levels.
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