Progressive-Proximity Bit-Flipping for Decoding Surface Codes

February 24, 2024 Β· Declared Dead Β· πŸ› IEEE Transactions on Communications

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Michele Pacenti, Mark F. Flanagan, Dimitris Chytas, Bane Vasic arXiv ID 2402.15924 Category quant-ph: Quantum Computing Cross-listed cs.IT Citations 5 Venue IEEE Transactions on Communications Last Checked 5 months ago
Abstract
Topological quantum codes, such as toric and surface codes, are excellent candidates for hardware implementation due to their robustness against errors and their local interactions between qubits. However, decoding these codes efficiently remains a challenge: existing decoders often fall short of meeting requirements such as having low computational complexity (ideally linear in the code's blocklength), low decoding latency, and low power consumption. In this paper we propose a novel bit-flipping (BF) decoder tailored for toric and surface codes. We introduce the proximity vector as a heuristic metric for flipping bits, and we develop a new subroutine for correcting degenerate multiple errors on adjacent qubits. Our algorithm has quadratic complexity growth and it can be efficiently implemented as it does not require operations on dynamic memories, as do state-of-art decoding algorithms such as minimum weight perfect matching or union find. The proposed decoder shows a decoding threshold of 7.5% for the 2D toric code and 7% for the rotated planar code over the binary symmetric channel.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Quantum Computing

Died the same way β€” πŸ‘» Ghosted