Creative Agents: Simulating the Systems Model of Creativity with Generative Agents

November 26, 2024 Β· Declared Dead Β· πŸ› IEEE Access

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Naomi Imasato, Kazuki Miyazawa, Takayuki Nagai, Takato Horii arXiv ID 2411.17065 Category cs.MA: Multiagent Systems Cross-listed cs.AI Citations 3 Venue IEEE Access Last Checked 3 months ago
Abstract
With the growing popularity of generative AI for images, video, and music, we witnessed models rapidly improve in quality and performance. However, not much attention is paid towards enabling AI's ability to "be creative". In this study, we implemented and simulated the systems model of creativity (proposed by Csikszentmihalyi) using virtual agents utilizing large language models (LLMs) and text prompts. For comparison, the simulations were conducted with the "virtual artists" being: 1)isolated and 2)placed in a multi-agent system. Both scenarios were compared by analyzing the variations and overall "creativity" in the generated artifacts (measured via a user study and LLM). Our results suggest that the generative agents may perform better in the framework of the systems model of creativity.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Multiagent Systems

Died the same way β€” πŸ‘» Ghosted