| 601 |
Image Segmentation from Shadow-Hints using Minimum Spanning Trees
Moritz Heep, Eduard Zell
|
👻
Ghosted
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cs.CV
|
1 |
1 year ago |
| 602 |
A Practical Style Transfer Pipeline for 3D Animation: Insights from Production R&D
Hideki Todo, Yuki Koyama, ... (+3 more)
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👻
Ghosted
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cs.GR
|
1 |
1 year ago |
| 603 |
Quasi-Medial Distance Field (Q-MDF): A Robust Method for Approximating and Discretizing Neural Medial Axes
Jiayi Kong, Chen Zong, ... (+6 more)
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👻
Ghosted
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cs.CV
|
1 |
1 year ago |
| 604 |
Eyelid Fold Consistency in Facial Modeling
Lohit Petikam, Charlie Hewitt, ... (+2 more)
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👻
Ghosted
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cs.GR
|
1 |
1 year ago |
| 605 |
Controllable Shape Modeling with Neural Generalized Cylinder
Xiangyu Zhu, Zhiqin Chen, ... (+2 more)
|
👻
Ghosted
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cs.CV
|
1 |
1 year ago |
| 606 |
FreeShell: A Context-Free 4D Printing Technique for Fabricating Complex 3D Triangle Mesh Shells
Chao Yuan, Nan Cao, ... (+2 more)
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👻
Ghosted
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cs.GR
|
1 |
1 year ago |
| 607 |
Topological Offsets
Daniel Zint, Zhouyuan Chen, ... (+4 more)
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👻
Ghosted
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cs.CG
|
1 |
2 years ago |
| 608 |
Projecting Radiance Fields to Mesh Surfaces
Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, ... (+3 more)
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👻
Ghosted
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cs.GR
|
1 |
2 years ago |
| 609 |
Actuators À La Mode: Modal Actuations for Soft Body Locomotion
Otman Benchekroun, Kaixiang Xie, ... (+4 more)
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👻
Ghosted
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cs.GR
|
1 |
2 years ago |
| 610 |
Gaussian See, Gaussian Do: Semantic 3D Motion Transfer from Multiview Video
Yarin Bekor, Gal Michael Harari, ... (+2 more)
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👻
Ghosted
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cs.CV
|
1 |
8 months ago |
| 611 |
Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts
Sheng Liu, Yuanzhi Liang, ... (+4 more)
|
👻
Ghosted
|
cs.CV
|
1 |
8 months ago |
| 612 |
INF-3DP: Implicit Neural Fields for Collision-Free Multi-Axis 3D Printing
Jiasheng Qu, Zhuo Huang, ... (+6 more)
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👻
Ghosted
|
cs.RO
|
1 |
10 months ago |
| 613 |
Curve-based slicer for multi-axis DLP 3D printing
Chengkai Dai, Tao Liu, ... (+5 more)
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👻
Ghosted
|
cs.GR
|
1 |
11 months ago |
| 614 |
FreeMusco: Motion-Free Learning of Latent Control for Morphology-Adaptive Locomotion in Musculoskeletal Characters
Minkwan Kim, Yoonsang Lee
|
👻
Ghosted
|
cs.GR
|
1 |
8 months ago |
| 615 |
An Adjoint Method for Differentiable Fluid Simulation on Flow Maps
Zhiqi Li, Jinjin He, ... (+7 more)
|
👻
Ghosted
|
cs.GR
|
1 |
8 months ago |
| 616 |
Detail Enhanced Gaussian Splatting for Large-Scale Volumetric Capture
Julien Philip, Li Ma, ... (+9 more)
|
👻
Ghosted
|
cs.GR
|
1 |
8 months ago |
| 617 |
Shape-aware Inertial Poser: Motion Tracking for Humans with Diverse Shapes Using Sparse Inertial Sensors
Lu Yin, Ziying Shi, ... (+4 more)
|
⚰️
The Empty Tomb
|
cs.GR
|
1 |
9 months ago |
| 618 |
Procedural Scene Programs for Open-Universe Scene Generation: LLM-Free Error Correction via Program Search
Maxim Gumin, Do Heon Han, ... (+7 more)
|
👻
Ghosted
|
cs.GR
|
1 |
9 months ago |
| 619 |
PoissonNet: A Local-Global Approach for Learning on Surfaces
Arman Maesumi, Tanish Makadia, ... (+4 more)
|
👻
Ghosted
|
cs.GR
|
1 |
9 months ago |
| 620 |
MATStruct: High-Quality Medial Mesh Computation via Structure-aware Variational Optimization
Ningna Wang, Rui Xu, ... (+5 more)
|
👻
Ghosted
|
cs.GR
|
1 |
9 months ago |
| 621 |
Geometric Queries on Closed Implicit Surfaces for Walk on Stars
Tianyu Huang
|
💤
Eternal Rest
|
cs.GR
|
1 |
9 months ago |
| 622 |
Enhancing Foveated Rendering with Weighted Reservoir Sampling
Ville Cantory, Darya Biparva, ... (+6 more)
|
👻
Ghosted
|
cs.GR
|
1 |
9 months ago |
| 623 |
NeuralPVS: Learned Estimation of Potentially Visible Sets
Xiangyu Wang, Thomas Köhler, ... (+4 more)
|
👻
Ghosted
|
cs.GR
|
1 |
9 months ago |
| 624 |
DiffTex: Differentiable Texturing for Architectural Proxy Models
Weidan Xiong, Yongli Wu, ... (+5 more)
|
👻
Ghosted
|
cs.GR
|
1 |
9 months ago |
| 625 |
Aerial Path Planning for Urban Geometry and Texture Co-Capture
Weidan Xiong, Bochuan Zeng, ... (+4 more)
|
👻
Ghosted
|
cs.GR
|
1 |
10 months ago |
| 626 |
Rigidity-Aware 3D Gaussian Deformation from a Single Image
Jinhyeok Kim, Jaehun Bang, ... (+2 more)
|
👻
Ghosted
|
cs.GR
|
1 |
10 months ago |
| 627 |
Generating Detailed Character Motion from Blocking Poses
Purvi Goel, Guy Tevet, ... (+2 more)
|
👻
Ghosted
|
cs.GR
|
1 |
10 months ago |
| 628 |
Hyperspectral Polarimetric BRDFs of Real-world Materials
Yunseong Moon, Ryota Maeda, ... (+5 more)
|
👻
Ghosted
|
cs.GR
|
1 |
10 months ago |
| 629 |
AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splatting
Gurutva Patle, Nilay Girgaonkar, ... (+2 more)
|
👻
Ghosted
|
cs.GR
|
1 |
10 months ago |
| 630 |
CameraVDP: Perceptual Display Assessment with Uncertainty Estimation via Camera and Visual Difference Prediction
Yancheng Cai, Robert Wanat, Rafal Mantiuk
|
👻
Ghosted
|
cs.GR
|
1 |
10 months ago |
| 631 |
From Rigging to Waving: 3D-Guided Diffusion for Natural Animation of Hand-Drawn Characters
Jie Zhou, Linzi Qu, ... (+2 more)
|
👻
Ghosted
|
cs.GR
|
1 |
10 months ago |
| 632 |
How Does a Virtual Agent Decide Where to Look? Symbolic Cognitive Reasoning for Embodied Head Rotation
Juyeong Hwang, Seong-Eun Hong, ... (+2 more)
|
👻
Ghosted
|
cs.GR
|
1 |
11 months ago |
| 633 |
Vertex Features for Neural Global Illumination
Rui Su, Honghao Dong, ... (+4 more)
|
👻
Ghosted
|
cs.GR
|
1 |
11 months ago |
| 634 |
Participatory Evolution of Artificial Life Systems via Semantic Feedback
Shuowen Li, Kexin Wang, ... (+5 more)
|
👻
Ghosted
|
cs.AI
|
1 |
1 year ago |
| 635 |
3DGH: 3D Head Generation with Composable Hair and Face
Chengan He, Junxuan Li, ... (+8 more)
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👻
Ghosted
|
cs.GR
|
1 |
1 year ago |
| 636 |
NeuVAS: Neural Implicit Surfaces for Variational Shape Modeling
Pengfei Wang, Qiujie Dong, ... (+12 more)
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👻
Ghosted
|
cs.GR
|
1 |
1 year ago |
| 637 |
CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussians
Weihang Liu, Yuhui Zhong, ... (+9 more)
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👻
Ghosted
|
cs.GR
|
1 |
1 year ago |
| 638 |
Designing 3D Anisotropic Frame Fields with Odeco Tensors
Haikuan Zhu, Hongbo Li, ... (+4 more)
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👻
Ghosted
|
cs.CG
|
1 |
1 year ago |
| 639 |
TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization
Alexandre Binninger, Ruben Wiersma, ... (+2 more)
|
👻
Ghosted
|
cs.GR
|
1 |
1 year ago |
| 640 |
Polar Interpolants for Thin-Shell Microstructure Homogenization
Antoine Chan-Lock, Miguel Otaduy
|
👻
Ghosted
|
physics.comp-ph
|
1 |
1 year ago |
| 641 |
Neural Kinematic Bases for Fluids
Yibo Liu, Zhixin Fang, ... (+5 more)
|
👻
Ghosted
|
cs.GR
|
1 |
1 year ago |
| 642 |
SMF: Template-free and Rig-free Animation Transfer using Kinetic Codes
Sanjeev Muralikrishnan, Niladri Shekhar Dutt, Niloy J. Mitra
|
👻
Ghosted
|
cs.GR
|
1 |
1 year ago |
| 643 |
Capturing Non-Linear Human Perspective in Line Drawings
Jinfan Yang, Leo Foord-Kelcey, ... (+4 more)
|
👻
Ghosted
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cs.GR
|
1 |
1 year ago |
| 644 |
Generating 360° Video is What You Need For a 3D Scene
Zhaoyang Zhang, Yannick Hold-Geoffroy, ... (+5 more)
|
👻
Ghosted
|
cs.GR
|
1 |
1 year ago |
| 645 |
The Granule-In-Cell Method for Simulating Sand--Water Mixtures
Yizao Tang, Yuechen Zhu, ... (+2 more)
|
👻
Ghosted
|
cs.GR
|
1 |
1 year ago |
| 646 |
AutoSketch: VLM-assisted Style-Aware Vector Sketch Completion
Hsiao-Yuan Chin, I-Chao Shen, ... (+3 more)
|
👻
Ghosted
|
cs.CV
|
1 |
1 year ago |
| 647 |
See-Through Face Display: Enabling Gaze Communication for Any Face$\unicode{x2013}$Human or AI
Kazuya Izumi, Ryosuke Hyakuta, ... (+2 more)
|
👻
Ghosted
|
cs.HC
|
1 |
2 years ago |
| 648 |
Point Anywhere: Directed Object Estimation from Omnidirectional Images
Nanami Kotani, Asako Kanezaki
|
💤
Eternal Rest
|
cs.HC
|
1 |
2 years ago |
| 649 |
RNA: Relightable Neural Assets
Krishna Mullia, Fujun Luan, ... (+2 more)
|
👻
Ghosted
|
cs.GR
|
1 |
2 years ago |
| 650 |
Efficient Incremental Potential Contact for Actuated Face Simulation
Bo Li, Lingchen Yang, Barbara Solenthaler
|
👻
Ghosted
|
cs.GR
|
1 |
2 years ago |